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Robot Project

This project acted as a challenge to improve modeling and other digital skills.

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By taking a concrete character and remaking it, I was forced to work to a specific end product - instead of letting my skills define the endpoint. Along with the further constraint of lacking strong reference materials, and what could arguably be called the wrong tool for the job*, this challenge proved to be especially instructive, requiring creative problem-solving to get the predetermined end point.

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*Wrong tool in that I used Solidworks when a polygonal modeling software would be more appropriate for this type of work. This was done intentionally to boost surface modeling skills as those are typically more applicable to product design.

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